void splie2(x1a,x2a,ya,m,n,y2a) float x1a[],x2a[],**ya,**y2a; int m,n; { int j; void spline(); for (j=1;j<=m;j++) spline(x2a,ya[j],n,1.0e30,1.0e30,y2a[j]); }